Course Content
Understand and practice, how to
* Move an object in the direction of the mouse pointer
* Decision Making - if statements
* Coordinate system
* Object Sensing
Learn to control the motion of a character in different directions using Keypress event
* Keypress event
* Pointing in different directions
* Glide the characters in a random direction.
Understand and practice :
* Make an object hop on key press
* Build user interface design
* Set a condition to pick random value at run time
* Define functions
* Declare variables
Guide the boat safely across the water and reach the land to win the game.
* The boat automatically moves in the same direction as the mouse pointer.
* Move your mouse carefully to control the boat’s path.
* Stay inside the water boundaries while navigating.
Understand and practice :
* Use of variable: define, initialize, increment the value.
* Use of equal to operator to switch to next level based on the condition.
* Co-ordination and synchronization between scenes and objects
*
Learn to approach a problem in a structured manner :
* Empathize - with the user
* Ideate - Pen down your ideas
* Design - create your designs
* Code - understand redundancy of code
* Test
1. Parallel execution - for smooth motion of the character
2. Create the maze as a backdrop.
3. Movement in different Directions with key pressed events.
Learn the concept of:
* Horizontal movement
* Across screen movement
* Cloning
* Data Storage using variables
Will learn to create a multiuser game by:
* Synchronization and coordination
* Bouncing the ball on touching the obstacle.
* Data storage through Variables
* Color and object recognition
Learn
* Turning angles using key pressed events
* Cloning.
Understand the concept of
* Random positioning of objects on the horizontal plane
* Data storage with variables.
* Positioning and repositioning using coordinates.
* Vertical movement of objects
* Color recognition
* Key control event
* Iteration
Learn to make an object bounce and gain points using:
* key pressed events
* screen switching
* bouncing angel
Learn the concept of:
* Screen designing with appropriated dimensions.
* Screen scrolling.
* Add movement (To & FRO) using loop
* object and color recognition
* Cloning
* Synchronization and coordination
Showcase the learning during the course.
Ready to get started?
Book a free trial class for G56-Scratch Game Module - 1 and see your child build something amazing.
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