Curriculum/Creator/G56-1:Intro to 3D game dev with HatchXR
CreatorCoding Track12 classes · 45 min each

G56-1:Intro to 3D game dev with HatchXR

Grades 4–6

Why This Course?

Coding is the foundational literacy of the digital age. This course teaches your child to think computationally, break down problems, and create solutions through structured, project-based programming. Learn to build VR experience while creating 3D games using : * UI designing concepts * 3D coordinate system  * User-defined functions * Curves By the end of this course, students will have built real projects and developed confidence in their ability to create with technology.

What Your Child Will Learn

Course Content

* Understanding Virtual Reality and 3D Environment * Adding 3D objects to the environment * Setting position for 3D objects * Setting rotation for 3D objects
* Understand cursor/mouse events. * Learn to add and control animated objects. * Learn to play and stop sounds using code. * Learn to create multiple animations for an object and activate each animation using mouse/cursor interactions.
* Cloning * Particle System * Define variables
* Intro to Timers - add and remove * Events * Conditional statements * Use objects to hide components in-game * Use of concatenation operator
* Events: Scene loads, key press, etc * Timers * Setting position
* Collision detection
* 3D Texts * Multimedia * Cloning
* Arrays * Variables * Conditionals
* Enabling/disabling Physics * Scene click events * Camera’s gaze direction
* Extracting values of x, y and z * Velocity and speed
* Logical and arithmetic operators
Presentation & Assessment

Ready to get started?

Book a free trial class for G56-1:Intro to 3D game dev with HatchXR and see your child build something amazing.

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