Course Content
* Move an object in the direction of the mouse pointer
* Decision making - if statements
* Coordinate system
* Object sensing
* Controlling the motion of a character in different directions using Keypress event
* Glide the characters in random directions
* Use of variables
* Move the object to random positions
* Fix the rotation of any object
* Use of infinite loops
Gain clarity on how a character can recognize and avoid obstacles in its path and reach its destination using :
* Color recognition
* Mouse click event
* Iteration-Repeat until
* Logical operators
* Check condition within an infinite loop
* Use of variable: define, initialize, increment the value
* Use of 'equal to' operator to switch to next level based on the condition
* Co-ordination and synchronization between scenes and objects
* Make an object hop on keypress
* Build user interface design
* Set a condition to pick random value at run time
* Define functions
* Declare variables
* Take input from the user at run time
* Use of concatenation operator
* Use of conditional statements
* Approaching any problem in a structured manner: Empathize - with the user, Ideate - Pen down your ideas, Design - create your designs, Code - understand redundancy of code, Test
* Parallel execution - for smooth motion of the character
* Create the maze as a backdrop
* Movement in different directions with the key pressed events
* Color recognition - identifying the maze color
* Coordinates - repositioning Cookie collector
* Object recognition - identifying cookies
* Collecting cookies and gaining points using Variables - Scorekeeping
* Randomization of movement of a character on touching an obstacle
* Variables
* Nested loops
* Coordinating the actions of multiple backdrops and characters
* Sending and receiving signals - broadcast
* Duplication of instances: Duplication of characters working on the same code
Project presentation by the students
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